Friday, 18 December 2015

LO2 - Story boards

Medium low angle shot  of protagonist playing  cards on the darkly lit gambling room with 3 other people 
fade from black, filter on screen 
Soundtrack plays along with VoiceOver 
no sound effects
costumes are casual wear


Medium shot of people playing poker, with kyle in the centre of frame looking nervous.
Music and VoiceOver continues
Fade to black
Extreme close up of eyes shutting Derelict buildings in background, costume is unseen in frame and lighting would be low key. Soundtrack continues


Wide angle shot of people sat down playing poker in darkly lit room with protagonist in centre of frame. We start to see protagonist get angry and start shouting, costumes will be causual. Soundtrack continues, voiceover restarts.
In same room, high angle close up of protagonist's cards. Soundtrack and VoiceOver continue

Protagonist in same location as shot 3, close up shot of protagonist's face as he looks into camera with derelict building in background. Soundtrack and voiceover continue

Cut back to gambling room, medium tracking shot of kyle standing up and starting to leave the room. Soundtrack pace quickens, voiceover continues.

Medium shot of protagonist breathing heavily, low key lighting casual costume, voiceover stops and soundtrack continues.


Black screen, various awards and praises appear on screen, soundtrack continues
Medium high angle shot of protagonist lying against wall, injecting drugs into his arm. High key intense lighting, dirty slighty ripped costume, soundtrack continues

Medium over the shoulder shot reverse shot structure of antagonist and protagonist talking in gambling room. casual costume for protagonist, suit for antagonist.

Close up of protagonist face with hood up, low key lighting, casual costume, soundtrack continues voiceover restarts.
cut to protagonist, low key lighting close up, soundtrack continues voice over restarts


Cut to medium low angle shot of Protagonist grabbing character with back to him as screen fades to black, low key lighting, sountack and voiceover fade away.

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